var x {1..3} >= 0; minimize obj: -x[1]*x[2]*x[3] ; subject to constr1: x[1] + 2*x[2] + 2*x[3] <= 72; subject to constr2: x[1] <= 20; subject to constr3: x[2] <= 11; subject to constr4: x[3] <= 42; let x[1] := 10; let x[2] := 10; let x[3] := 10; #printf "optimal solution as starting point \n"; #let x[1] := 20; #let x[2] := 11; #let x[3] := 15; display obj; solve; display x; display obj; display obj + 3300;